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Rules of the Game

Chinese Checkers

Chinese Checkers

In order for us to better understand the game and, hopefully play it right and intelligently, let us first describe all of its features and the materials needed in the game.

The Chinese Checkers board has the shape of a six-pointed star where each point of the star consists of a triangle with ten holes, which are then consist four holes in every side.

Further, the interior is hexagon-shaped with every side consisting of five holes long. There are different colors in each of the triangle with six sets of ten pegs also with corresponding colors.

The objective of the game is simple: The player who first successfully moves all of his or her ten pegs across the direction of the opposite triangle wins.

Chinese Checkers can accommodate two, three, four or six players where all the pegs and triangles were used up when played by six persons.

On the other hand, the game starts in two pairs of opposing triangles when there are four players and likewise when two players compete in the game.

Meanwhile, the three-player game will start from the three triangles with the same distance to each other. The game starts by choosing the color for the player as well as the ten marbles situated appropriately in its designated color-coded triangle.

A toss of a coin can be done to determine which player will be the first to move otherwise the players can use other fair methods they want. In the game, all the players have their own turn in moving their own peg of their designated color.

There are two ways to move the peg in one turn; first is by simply moving it across the adjacent hole, and second, it may take one or many hops over the other pegs. When the latter move is done by the player, each hop should be done on the adjacent and pegs and should be placed on the vacant hole or holes directly beyond it.

Every hop can be done over differently-colored balls including the designated color of the player proceeding to any of the six directions. After every hop made, the player may proceed winning the game or wish to continue hopping over another peg whenever possible.

There are some chances that, a player can actually move his or her peg from starting position jumping across the board until it finishes off to the opposite triangle in one turn.

One must be reminded that the pegs can never be removed from the board. The only allowable move is by moving the peg across any of the holes situated in the board and triangles owned by other players.

Conversely, the peg that reached the opposite triangle van never be removed except when moved inside of the triangle.

This game actually needs a lot of fair strategizing since the method of transporting all the peg to the opposite triangle is though. When the player successfully transported all his or er peg to the opposite triangle, he or she wins the game.

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