Archive for category Mancala
Variations of Mancala
Posted by oscar in Board Games, Mancala on January 13th, 2009
Mancala is probably the only board game in the world having more than 200 variants. Although, the basic concept of playing Mancala remains almost the same in most of these variants, yet, there are some variants which have pronounced differences in the way the game is played.
At the heart of the matter, though, Mancala is an arithmetic game and a logical approach is needed in order to play any version of the game successfully. While some are popular and traditional games, some Mancala games are not-so traditional and are played with some unusual rules at times.
Played on a 8×4 board, Bao is one of the most complex strategy games in the Mancala family.

Bao
This is a very popular game in some parts of South Africa, especially Kenya and Zanzibar.

Kalaha
Kalaha is probably the most popular version of Mancala games today.
The unprecedented popularity of this game is due to the fact that Kalaha is the only game whose rule sets are supplied along with the commercial versions of the game.
The game is played on a 2×6 board and is considered to be a Children game by most professional Mancala players because of the fact that the game is heavily biased towards the payer that makes the first moves.

Oware
Oware is another version of Kalaha and is played on the same 2×6 board. The game has a better strategic depth as compared to Kalaha and is also less biased towards the player making the first move.
Being the national game of Ghana, Oware enjoys considerable popularity all over the world, especially in and around Ghana.
Omweso is another popular version of the game in South Africa. The rules of this game are quite similar to that of Oware, except for the fact that it is played on a 2×8 board, providing greater depth to the strategy part of the game.

Pallanghuzi
There are certain Mancala games which have some really unusual characteristics to them. For instance, Eson Xorgol is a game which employs goat feces in place of pebbles. Played by the Kazakh minority of upper Mongolia region, Eson Xorgol is definitely one of the most unusually played versions of Mancala.
There are some other games which have evolved out of Mancala, but have a particularly different flavor to them. Oh-Wah-Ree is one such game. Although, this game is a direct descendant of the Oware game, but it has been changed a lot in order to adapt to the commercial needs of the players. Similarly, The Glass and Bead game is said to be a ‘Christian’ version of the original Kalaha game. Das Bohnenspiel is a German Mancala game and is said to be very different from other games in the Mancala family.
The evolution of Mancala games has been happening for thousands of years, and to list all the variants of the game is practically impossible. Yet, the games listed above are some of the most common and unusual versions of the game, giving you a peak into what Mancala games are all about.
Mancala FAQs
Posted by oscar in Board Games, Mancala on January 12th, 2009

Q. How old is the game and what are its origins?
A. The answer to this question remains much of a mystery. Many wooden boards, dating back to the 6th century AD, resembling boards from modern day Mancala have been found in places like Ghana and Angola. Some historians feel that Mancala had its origins in Asia and Africa.
They also feel that Mancala can be as old as 3000 years. Although, there are not many direct proofs that suggest the fact that Mancala is 3000 years old, yet, there are scriptures and wall paintings which do indicate towards that fact that the Mancala family of board games is indeed one of the oldest surviving board games in the world.
Q. Where is Mancala played?
A. Mancala is religiously followed in many parts of Africa and some parts of Asia. People living around the Nile river bed can be seen playing Mancala in their idle time, even today. Kalaha and Oware are two versions of the game that are quite popular in the US as well.
Some regions in the Mediterranean belt in Europe (Greece, Serbia etc.) are also said to have a profound liking for the game. On the whole, the game enjoys its presence in many parts of Africa (Ghana, Egypt, Angola) the most.
Q. Is playing Mancala difficult? Is learning it difficult?
A. Learning Mancala is a piece of cake and even small children find it very easy to grasp the rules. The rules are interesting and simple. Playing and excelling at the game can be difficult, though.
Another aspect wherein Mancala differs from other games is that it doesn’t require much of a practice, rather, presence of mind and foresightedness are the qualities that you would need to possess in order to be successful at Mancala.
Q. How many variants of Mancala are there?
A. There are scores of names and variants belonging to the Mancala family. In all, there are believed to be about 200 different versions of the game. Some of the most famous and most widely played games belonging to the Mancala family are Oware, Omweso, Bao, Kalaha and Congklak.
Q. What are the different kinds of boards that are used while playing Mancala games?
A. Thousands of types of boards are used today while playing Mancala. They not only vary in shapes and sizes, but they are also significantly disparate in the materials used in making them.
Designed as fish, boats, crocodiles and in oval shapes, Mancala boards of various shapes have been found out at various places in the world. Some of the most common materials that have been used for building these boards are clay, dung, wood, brass and even steel.
Q . Are there any online versions of the game?
A. Yes, in recent years, the game has started gaining popularity and many software/online versions of the game have been developed, keeping in mind the arithmetic and competitive nature of the game.
Terms and Terminologies
Posted by oscar in Board Games, Mancala on January 12th, 2009
Like most games, Mancala has its own set of term and terminologies that might sound alien to a novice. The word ‘Mancala’ itself is a term whose meaning is not very clear to most of the player who play this game.
Mancala basically refers to the practice of making a move. This term has also been used in history to depict the practice of farming and sowing seed in the right places at the right time.
The board itself is composed of many parts with specific names. The larger pit on the right side of the board for every player, for example, is termed as the ‘Kalaha’.
There are certain other terms, which are used to depict the way the game is played. The term hoarding is used to represent the situation wherein a player refuses to play a certain pit, allowing pebbles to accumulate there till he desires. This bin serves as a sort of a virtual reservoir for keeping the ‘assets’ of the player.
If, by the end of the game, the player is successful in preserving the contents (that is, the pebbles of the bin) then these pebbles are swept out of the bin and transferred back to the Mancala or the ‘Kalaha’. This technique of game-play is often used by players in order to lure their opponents into playing for the kill and committing a mistake.
This technique can backfire if your opponent catches you while you are planning to hoard and this might lead him into making a better move in order to capture your pebbles.
Rushing is another practice that some players follow often while playing. It refers to the practice of quickly letting go of the pebbles on your side of the board. This technique, when carefully planned, can actually swing the game in the favor of a player within a matter of a single move.
This strategy is also often used by players to extend the game to more number of turns, if that is supposed to work in the favor of the player.
Stalling and starving are two more terms which are similar terms in the context of the game. While stalling is the exact opposite of Rushing and refrains the player from quickly using up pebbles on his side of the board, it doesn’t prohibit the player from placing his pebbles in the pits of the opponent.
Starving on the other hand, is the practice of literally ’starving’ your opponent of pebbles. Both these are defense strategies, and in the case of Mancala, defense is the best way to attack.
Stalling and starving your opponent would lead him into rushing quickly out of the game, resulting in your victory. Besides, holding on to your assets for the longest possible time is the underlying principle of the game, which is highlighted by the use of these two strategies.
If you feel that you are being starved to death by your opponent, you can adapt the strategy of stuffing him with extra pebbles. Sometimes, stuffing can be used as a defense against rushing, and at other times, it can be used (in conjunction with rushing) to attack your opponent and force him out of the game.
Tips and Strategies Useful in Mancala
Posted by oscar in Board Games, Mancala on January 12th, 2009

Being a mathematical game at the core, Mancala does require its players to follow certain set patterns and rules in order to be a step ahead of the competition. The game has very less (almost no) room for “luck” and therefore, players who are calculative and analytical, have a better chance of winning the game.
There are virtually millions of strategies that one can invent in order to stay ahead of the opponent- some would work, some might fail, but the heart of the matter remains that Mancala offers a lot of room for experimentation.
All through this write up, we would be taking a closer look at some of the tested strategies and tips that Mancala players can adopt in order to set themselves on the winning path.
Starving
One of the most popular Mancala strategies, Starving refers to the process of not allowing for re-population of the opponent’s bins. This strategy comes in handy in a situation when one has enough pebbles on his own side to win the game and wants the opponent to be forced out quickly out of frustration.
There is a hindsight to this strategy though- since one is not allowed to touch the pebbles to count, you might have difficulty in assessing the total number of accumulated pebbles on either side.
Rushing and stalling
These are two opposite terms. While rushing refers to the process of running out of your own pebbles in a rush, stalling is the opposite process of conserving ones own pebbles till the very last moment.
One should adopt to either one of these strategies depending upon the fact that whether you are a foresighted player and you have the capabilities to remember all you moves and picture your opponent’s moves, or, you are someone who would like to play safe.
For a player with former instincts, rushing is the way to go, while for those who believe in the latter strategy, stalling is the right way to play the game.
Stuffing
Stuffing as a term is exactly the opposite to starving and refers to the process of stuffing your opponent’s pits with pebbles in order to prevent yourself from being rushed out of the game.
Apart from being a defensive technique against being rushed out of the game, stuffing also keeps your opponent away from raiding and attacking your pits. ‘Raiding’ is the term that refers to the process of capturing a bin of the opponent using a pebble lying in one of your bins (your bin needs to be placed vertically opposite to that of the bin being captured).
This process is so called because theoretically, capturing the bin vertically opposite to a pebble allows for capturing using the shortest possible path (in the minimum possible time).
On the whole, you should make a move that would allow you to further make a move in the future. You should therefore, play one move in advance and have at least three different plans for the “next” move, based on the move your opponent makes.
Making moves that would ensure a maximum delivery of stone to your Kalaha is a good way to ensure that you record a win at the end of the game.
Rules of Mancala
Posted by oscar in Board Games, Mancala on January 12th, 2009
Rules of Mancala vary from game to game. There are numerous variants of the game and the rules vary according to the variant you decide to indulge yourself in. In general terms, Mancala revolves around seven pits per player with six pits for each player and one large pit on the right hand side of the player. The larger pit is also called “Kalaha”.
The game is started with each player placing three stones in each of the six pits being assigned to him. After this, each turn consists of a player picking up his stones from the pits and dropping them into other pits in the counter clockwise direction.
While you are moving your stones in such a fashion, there are two possible results that you can end up with- the stone either ends up in your Kalaha or the stone ends up falling in one of the empty pits from your own set of six pits.
In the former case, you would get another turn, while in the latter, the stone that you moved and all the stones that would be remaining in the pit would be transferred to your Kalaha.
If you have made a move such that a stone drops down in your Kalaha, and you still are not exhausted with all your stones, you can then continue to pick and drop stones into your opponents’ pits in the counter clockwise direction.
This process is repeated until any one of the players’ stones have been fully exhausted and propped in his/her Kalaha. The person who is exhausted with all of his/her stones first is declared the winner of the game.
The basic rules of the game remain the same but there are slight variations in the rules with different variants of Mancala.
There is another popular way in which the game is played in many parts of the world. in this version, the game starts with only four (as compared to six) stones per player and the player starts “seeding” or dropping stones anti-clockwise like before and each player is allowed to seed only one hole per turn.
A player can ‘capture’ opponents’ stones by landing in a hole that contains 2 or 3 stones and all the stones that are captures are removed from the current game play. The game starts with 48 stones, equally divided among the players.
At any point in time, you cannot count stones within a particular pocket or pit by touching them or by getting in physical contact with them; rather, they can only be counted or “estimated” using naked eye. In order to be victorious in this version of the game, a player needs to have at least 25 stones on his side, which is one more than half the number of total stones present.
Mancala, therefore, is played in two different formats- one that needs a player to have all his stones in the Kalaha at the end of the game to win, and the other, wherein a player has to capture more than half of the existing stones to be declared victorious.
History and General Introduction of Mancala
Posted by oscar in Board Games, Chess, Mancala on January 12th, 2009

Mancala
Belonging to the category of “sow and capture” games, Mancala is one of the oldest board games of all times. The game also boasts of a large number of variants that it has gone through in the past many years.
Kalah and Oware are two of the most prominent variations of Mancala that are known to the people in the West. Mancala has been a game of great importance in many African and Asian societies and enjoy the status equivalent to that of Chess (in the West) in the regions where it is followed.
The game has its origins to Arabic and African homes. The name “Mancala”, consequently, was derived from an Arabic word “Naqala”, which means to “move” from a place to another place- giving definition to the way Mancala is supposed to be played.
Mancala is a term that not only refers to a particular game, but a number of games altogether. The version of the game might be different for different parts of the the world. In the US, however, the name Mancala is used to refer to another game commonly known as “Kalah” in other parts of the world.
The history of the game can be traced back to 6th and 7th century AD on the basis of some archaeological pieces found by archaeologists in various parts of Ethiopia. Some of these artifacts consist of boards of clay and other pottery work that resemble the modern day Mancala boards to immaculate perfection.
The textual and historical evidences of the game can be found in the 14th century text of Ge’ez, who might have referred to Mancala by the word “quarkis.” There are some historians who strongly advocate the fact that the game dates back probably, to the time when man was beginning to get civilized.
Their conviction is backed by some logical proofs. Similarity of the game to some aspects of agriculture (corresponding to the time when Man was learning to live in a civilized manner) and the absence of any particular instrumentation and equipment for laying the game are some of the pointers that give substance to the reasoning of such historians.
Some paintings and scriptures on temple walls at Egypt give proofs of Mancala and these can be dated back to be around 1300 years old. Apart from these profs, there are many other impalpable and unverifiable that suggest that the game had originated in Egypt and nearby parts of Africa and mid-Asia.
Apart from Africa and Asia, Mancala is quite a popular game in the US as well. It is played in limited regions. Evidence of pre-historic presence of the game have been found in parts of Greece, Serbia and England.
Traders are supposed to have introduced this game to Europe. The game has also been known to be a popular way to kill time in parts of the US- Louisiana and Cape Verde are known to be Mancala playing hubs of the US.
Today, the game is recognized in many parts of the world and is growing in popularity in regions which had not had a tryst with Mancala before.



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